• May 8, 2020
  • Press Release
  • Company Name : Capcom Co., Ltd.
    Representative: Haruhiro Tsujimoto, President and COO
    (Code No. 9697 First Section of Tokyo Stock Exchange)
    Contact: Public Relations and Investor Relations Section
    Phone Number: +81-6-6920-3623

Profits Hit Record-High for Third Consecutive Year Driven by Digital Contents Business in Consolidated Results for the Year Ended March 2020– Seven consecutive years of OP growth; operating income up 25.8%, net income up 27.1% –

Capcom Co., Ltd. today announced that in its consolidated business results for the fiscal year ended March 31, 2020, net sales were 81,591 million yen (down 18.4 % from the previous fiscal year), operating income was 22,827 million yen (up 25.8 % from the previous fiscal year), ordinary income was 22,957 million yen (up 26.2 % from the previous fiscal year), and net income attributable to owners of the parent was 15,949 million yen (up 27.1 % from the previous fiscal year).

During the fiscal year ended March 31, 2020, Monster Hunter World: Iceborne delivered a solid performance supported by stable popularity; also in Capcom’s core Digital Contents business, major catalog titles from past years, such as Monster Hunter: World, Resident Evil 2, and Devil May Cry 5 exhibited healthy sales, with high-margin digital sales growth contributing to increased earnings. This, along with better-than-expected sales of Shin Onimusha, released in March from the Amusement Equipments business, resulted in the seventh consecutive year of operating income growth, and the third consecutive year of record-high profit at all levels in company history.

Moving forward, for the fiscal year ending March 31, 2021, Capcom anticipates net sales of 85,000 million yen and operating income of 25,500 million yen, which would result in eight consecutive years of operating income growth and four consecutive years of record high profit.

1. Consolidated financial results of the year ended March 31, 2020
(April 1, 2019 – March 31, 2020)

  Net sales Operating income Ordinary income Net income attributable to owners of the parent Net income per share
  Million Yen Million Yen Million Yen Million Yen Yen
Year ended
March 31, 2020
81,591 22,827 22,957 15,949 149.41
Year ended
March 31, 2019
100,031 18,144 18,194 12,551 115.45

2. Forecast for the fiscal year ending March 31, 2021

  Net sales Operating income Ordinary income Net income attributable to owners of the parent Net income per share
  Million Yen Million Yen Million Yen Million Yen Yen
Year ending
March 31, 2021
85,000 25,500 25,500 18,000 168.62

Note: Capcom discloses only full year business forecasts, as it manages its business performance on an annual basis.

3. Status of business by operating segment

(1) Digital Contents
(Units : Millions of Yen)
  Year ended March 31, 2019 Year ended March 31, 2020 Difference (%)
Net sales 82,982 59,942 -27.8%
Operating income 23,315 24,161 3.6%
Operating margin 28.1% 40.3%

  1. a. In this business segment, Monster Hunter World: Iceborne (for PlayStation 4, Xbox One and PC) delivered solid sales and served as the key driver of profitability growth owing to a focus on high-margin digital sales. Further, healthy sales of catalog titles also boosted profit. Specifically, Resident Evil 2 (for PlayStation 4, Xbox One and PC) and Devil May Cry 5 (for Xbox One, PlayStation 4 and PC), both released in the previous fiscal year and recipients of an Award for Excellence at the Japan Game Awards: 2019, saw continued growth in sales buoyed by a growing user base. Monster Hunter: World (for PlayStation 4, Xbox One and PC), released two fiscal years ago, also continued to display its long sales life, achieving cumulative sales of 15 million units.
  2. b. The resulting net sales were 59,942 million yen (down 27.8% from the previous fiscal year) due to an increase in the percentage of digital sales. Operating income was 24,161 million yen (up 3.6% from the previous fiscal year) due to contributions from Monster Hunter World: Iceborne and catalog titles.
(2) Arcade Operations
(Units : Millions of Yen)
  Year ended March 31, 2019 Year ended March 31, 2020 Difference (%)
Net sales 11,050 12,096 9.5%
Operating income 1,096 1,211 10.5%
Operating margin 9.9% 10.0%
  1. a. In this business, the Company worked to secure a wide range of customers through community-based promotion activities, such as holding various events and conducting service day campaigns, under the banner of “the No. 1 arcade in the community.” In addition to repeat customers, targeted segments included females and families as well as new customer segments such as middle-aged and elderly people, and inbound tourists.
  2. b. During the period under review the total number of stores reached 40 with the opening of Capcom Store Tokyo in Shibuya Parco (Tokyo), a specialty store that sells original merchandise and limited-edition items and represents a new business endeavor for Capcom, as well as two new arcades: Plaza Capcom Ikebukuro (Tokyo) and Plaza Capcom Fujiidera (Osaka).
  3. c. The resulting net sales were 12,096 million yen (up 9.5% from the previous fiscal year) and operating income was 1,211 million yen (up 10.5% from the previous fiscal year).
(3) Amusement Equipments
(Units : Millions of Yen)
  Year ended March 31, 2019 Year ended March 31, 2020 Difference (%)
Net sales 3,422 6,533 90.9%
Operating income -2,668 2,085
Operating margin 31.9%
  1. a. In recent years, the pachislo machine market has been sluggish due to factors such as the revision in pachislo model certification methods. Despite this, Shin Onimusha delivered a strong performance after its March release this year, exceeding unit sales expectations while providing a sign that the market has finally bottomed out and is heading toward recovery.
  2. b. The resulting net sales were 6,533 million yen (up 90.9% from the previous fiscal year) and operating income was 2,085 million yen (an operating loss of 2,668 million yen in the previous fiscal year.)
(4) Other Businesses
(Units : Millions of Yen)
  Year ended March 31, 2019 Year ended March 31, 2020 Difference (%)
Net sales 2,575 3,018 17.2%
Operating income 811 544 -32.8%
Operating margin 31.5% 18.0%

The net sales from Other Businesses, mainly consisting of royalty income from the licensing and sale of character merchandise, were 3,018 million yen (up 17.2% from the previous fiscal year) and operating income was 544 million yen (down 32.8% from the previous fiscal year).