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This page contains information on the annual sales volume of our games and related performance indicators. We are pursuing our digital sales strategy in our core Consumer sub-segment to strengthen global sales expansion by stably releasing new titles while growing long-term sales of catalog titles.
Digital/Package Sales Volume Trends
Sales Volume Trend
(thousand units)
FY2020 | FY2021 | FY2022 | FY2023 | FY2024 | FY2025 (Plan) |
|
---|---|---|---|---|---|---|
Total unit sales | 30,100 | 32,600 | 41,700 | 45,893 | 51,876 | 54,000 |
Digital unit sales | 23,150 | 24,600 | 37,300 | 41,352 | 46,729 | 50,700 |
Physical units sales | 6,950 | 8,000 | 4,400 | 4,541 | 5,146 | 3,300 |
Digital unit sales ratio | 76.9% | 75.5% | 89.4% | 90.1% | 90.1% | 93.9% |
New units/Catalog units Sales Volume Trends
Sales Volume Trend
(thousand units)
FY2020 | FY2021 | FY2022 | FY2023 | FY2024 | FY2025 (Plan) |
|
---|---|---|---|---|---|---|
Total unit sales | 30,100 | 32,600 | 41,700 | 45,893 | 51,876 | 54,000 |
New units | 20,500 | 24,000 | 29,300 | 36,297 | 39,494 | 46,000 |
Catalog units | 9,600 | 8,600 | 12,400 | 9,596 | 12,381 | 8,000 |
Catalog sales ratio | 68.1% | 73.6% | 70.3% | 79.1% | 76.1% | 85.2% |
Major titles Sales Volume Trend

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