Business Segments
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This business develops and sells digital game content for consumer home video game and PC platforms. It also develops and manages Mobile Contents. It has generated consistent revenue from our original content created in consumer games by selling this content in over 230 countries and regions through digital distribution.
FY2023 Financial Results
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Net Sales/Operating Margins
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Assets/ROA
Main Products in FY2023
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Street Fighter 6
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Dragons Dogma 2
Outlook (FY2024 Business Divisional Strategies and Projections)-
Earnings Supplement (FY24/3 Results & FY25/3 Plan)
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We operate amusement facilities, primarily Plaza Capcom arcades, in Japan. These arcades are predominantly in large commercial complexes. We have diligently followed a scrap-and-build policy to maximize our efficiency in arcade operations, and have been hosting various events designed to attract families and younger customers.
FY2023 Financial Results
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Net Sales/Operating Margins
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Assets/ROA
Major Stores in FY2023
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Capsule Lab Harajuku Takeshita Street
Outlook (FY2024 Business Divisional Strategies and Projections)-
Earnings Supplement (FY24/3 Results & FY25/3 Plan)
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This business utilizes the content from our home video games. We focus primarily on the development, manufacture and sales of software, frames and LCD devices for gaming machines.
FY2023 Financial Results
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Net Sales/Operating Margins
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Assets/ROA
Main Products in FY2023
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Pachislo Resident Evil Village
Outlook (FY2024 Business Divisional Strategies and Projections)-
Earnings Supplement (FY24/3 Results & FY25/3 Plan)
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Related Article -
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Based on our Single Content Multiple Usage strategy of leveraging game IP across different media, we pursue a variety of copyright-related business opportunities. In addition to adapting game content into movies, animated television programs, music CDs, character merchandise and other products as part of our licensing business, we are also devoting resources to our esports.
FY2023 Financial Results
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Net Sales/Operating Margins
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Assets/ROA
Major Topics in FY2023
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Feature-length CG-animated movie RESIDENT EVIL:DEATH ISLAND
©2023 CAPCOM / DEATH ISLAND FILM PARTNERS
Outlook (FY2024 Business Divisional Strategies and Projections)-
Earnings Supplement (FY24/3 Results & FY25/3 Plan)
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Related Article -