Social

Capcom is committed to serving as a responsible and trusted member of society. In addition to continuing to promote employee diversity as and training, we utilize our popular game characters to contribute to community revitalization and crime prevention.

(*Edited from Integrated Report 2023)

Promoting Healthy Relationships with Games

More than a decade of on-site classes for children in school

Games are a relatively new cultural phenomenon with little academic research, and discussions tend to focus on the detrimental effects rather than the educational aspects. Recently, recognition by WHO of gaming disorder made headlines as did the establishment of the Kagawa Prefectural Ordinance on Countermeasures for Addiction to Internet and Computer Games. However, video game creator is a popular future career choice among children, and programming and other such lessons will be made compulsory in Japanese elementary schools starting in 2020. Many private sector efforts are also underway, including opening programming academies for youth. Considering these developments, it is reasonable to expect that the number of children hoping to become game creators will increase.

Given this, with a desire to promote social understanding of games, we accept visits to our offices from primarily elementary and junior high school students and conduct on-site classes at schools to promote sustainable economic growth and social development. Class programs have three sessions: Career Education introduces the work done in a game company and its challenges and rewards; Game Literacy Education helps students use their judgement to build a healthy relationship with games; and CAPCOM: Work × Mathematics shows students how mathematics—typically not a favorite subject—is used in work. These programs have been well-received with schools, and Capcom is incorporating educators’ feedback to improve them. In addition, based on prior feedback expressed by educators we launched an online program starting in fiscal 2021, which also allows us to hold classes smoothly even during the COVID-19 pandemic. These initiatives have enabled us to respond flexibly over a wider geographical area than before.

Altogether, Capcom has welcomed 3,532 children as part of 412 different field trips to its offices (as of March 31, 2023). Capcom has also held 232 on-site classes for 19,557 students (as of March 31, 2023).

Impressions of the on-site classes (An excerpt of FY2022 comments)

・I found it interesting to see how a game company identifies issues related to playing video games and how they think about solutions. (Junior high school teacher)

・I learned that math and other skills learned in school are useful in work. I felt that each individual has an essential role to play, and if one person is missing, a complete bond can’t be formed. (Junior high school student)

・It would be great if you could touch on SDGs since we’re looking at them in our lessons. (Junior high school teacher)

Supporting Social Welfare

Support for creating stable environments

As a game publisher, not only are children customers that play with our products but they are also potential future leaders that may become employees. Needless to say, a stable environment is necessary to play games, but education is essential for choosing a profession.

In the fiscal year ended March 2023, we again donated to three organizations that are working on the healthy development of children, including the Fund to Support Children’s Future. We also sent another donation to the Office of the United Nations High Commissioner for Refugees to support refugees from Ukraine and made a new donation to support victims of the 2023 Türkiye-Syria Earthquake.

Support for Children in Need
Recipient Amount
Fund to Support Children’s Future, Welfare and Medical Service Agency 50 million yen
Single Mothers Forum
(an authorized nonprofit organization)
40 million yen
Child Center Nukku (specified nonprofit organization) 10 million yen
Support for Refugees from Ukraine
Recipient Amount
UNHCR, the UN refugee agency 20 million yen

*Supported via Japan for UNHCR, a national partner of UNHCR in Japan for accepting aid

Support for Victims of the 2023 Türkiye-Syria Earthquake
Recipient Amount
Save the Children Japan 30 million yen

*Türkiye-Syria Earthquake Children Support Desk

Supporting the Promotion of Sports

Contributing to healthy mental and physical development through support for sports

In April 2022, Capcom expressed its endorsement of the goal of the Japan Volleyball Association to foster humanity while contributing to both the healthy development of children and young people as well as to the mental and physical growth of the nation through the greater promotion and advancement of the sport of volleyball. We are supporting the activities of the Japanese men’s and women’s volleyball teams in Japan and abroad as well as the promotion of the sport of volleyball.

We also signed an agreement with Cerezo Osaka in August 2022 establishing Capcom as a Top Partner. We will continue to support Cerezo Osaka, the representative soccer club of Capcom’s hometown, so that through both gaming and soccer we can realize our slogan of "From Osaka, to the World."


Signed an official sponsorship agreement with Japan Volleyball Association


Entered into a sponsorship deal to be a Top Partner of Cerezo Osaka

Contributions to Regional Revitalization

Utilizing the appeal and brand recognition of popular games to contribute to society

The appeal of video game content was demonstrated to the world during the opening ceremonies of the preeminent international sporting event of summer 2021 held in Tokyo when video game music was played to accompany the entrance of the athletic teams. In the same vein, Capcom is following a Single Content Multiple Usage strategy for our content, which we deploy in a wide range of fields beyond video games. As such, we are proud to have a high level of recognition and popularity among men and women, young and old alike.

Based on our corporate philosophy of making people happy through games, since the mid-2000s Capcom has been engaged in the following four regional revitalization activities not only in Osaka, where we have our head office, but across Japan:

  1. Economic promotion that supports the local tourism industries
  2. Cultural awareness raising that supports education concerning local history and culture
  3. Crime prevention education through coordination with the police
  4. Raising awareness about voting in elections in coordination with the Committee for Election Administration
Comments from city official

Nobumichi Sukenaka, Director of Juvenile Division Community Safety Department, Osaka Prefectural Police Headquarters

Tsukasa Kawai

Crime Prevention Officer
Community Safety Planning Division,
Hyogo Prefectural Police Headquarters

I have personally loved video games since I was a child. I have lots of memories of games sold by Capcom.

In our prefecture, Capcom created Monster Hunter collaborative merchandise, posters, flyers, and more to raise awareness of the local child-safety program "Nagara Mimamori" (literally: watching vigilantly while doing other things) and to help prevent vehicle-related theft, which is on the rise.

We were also able to effectively educate many children and their guardians by distributing merchandise together with Felyne during the campaign.

I hope Capcom will continue to cooperate with our public relations and awareness campaigns for safety and security in Hyogo Prefecture through its animated movies and game contents, which remain popular among people of all ages.