• July 28, 2017
  • Press Release
  • Company Name : Capcom Co., Ltd.
    Representative: Haruhiro Tsujimoto, President and COO
    (Code No. 9697 First Section of Tokyo Stock Exchange)
    Contact: Public Relations and Investor Relations Section
    Phone Number: +81-6-6920-3623

Sales and Profit Up in Consolidated Results
for the Three Months Ended June 30, 2017
Driven by 7.5% Increase in Net Sales Year-over-year

-Favorable progress in line with full-year plan; looking to achieve five consecutive
years of operating income growth with forthcoming major title launches-

Capcom Co., Ltd. today announced that net sales increased to 11,746 million yen in its consolidated business results for the three months ended June 30, 2017 (up 7.5% year-over-year). Operating income was 784 million yen (compared with an operating loss of 726 million yen in the same period of the previous year), and ordinary income was 772 million yen (compared with an ordinary loss of 2,080 million yen in the same period of the previous year). Net income attributable to owners of the parent was 521 million yen (compared with a net loss attributable to owners of the parent of 1,411 million yen in the same period of the previous year).

We reduced expenses in this quarter with the aim of profit improvement, which included reviewing and re-evaluating our cost of sales and selling, general and administrative expenses. From the Consumer sub-segment of our core Digital Contents business we launched Ultra Street Fighter II (for the Nintendo Switch), which gave a favorable starting performance. Additionally, Resident Evil 7 biohazard and Monster Hunter XX (Double Cross), both released in the previous fiscal year, contributed to profit improvement to a certain degree.

As a result, consolidated net sales were 11,746 million yen, operating income was 784 million yen, ordinary income was 772 million yen and net income attributable to owners of the parent was 521 million yen.

The forecast for the consolidated business results for the current fiscal year ending March 31, 2018 remains the same as what was projected at the financial results announcement on April 27, 2017.

1. Results for the 3 months ended June 30, 2017

  Net sales Operating income Ordinary income Net income attributable to owners of the parent
  Million Yen Million Yen Million Yen Million Yen
3 months ended June 30, 2017 11,746 784 772 521
3 months ended June 30, 2016 10,927 (726) (2,080) (1,411)

2. Earnings forecast for the fiscal year ending March 31, 2018

  Net sales Operating income Ordinary income Net income attributable to owners of the parent Earnings per share of common stock
  Million Yen Million Yen Million Yen Million Yen Yen
Year ending
March 31, 2018
93,000 14,500 14,000 9,500 173.53

3. Status of Each Operational Department

(1) Digital Contents
(Units : Millions of Yen)
  3 months ended
June 30, 2016
3 months ended
June 30, 2017
Difference (%)
Net sales 6,740 7,688 14.1%
Operating income 8 1,676  20,850%
Operating margin 0.1% 21.8%

  1. a. In this business, although the first quarter corresponds to the market’s off-season in terms of the launch cycle for major titles, Ultra Street Fighter II (for Nintendo Switch), which was released in May 2017, made an excellent start and proved to be a smash hit. In addition, Resident Evil 7 biohazard (for PlayStation 4, Xbox One and PC) and Monster Hunter XX (Double Cross) (for the Nintendo 3DS family of systems) contributed to revenue to a certain extent.
  2. b. The resulting net sales were 7,688 million yen (up 14.1% from the same term in the previous year) and operating income was 1,676 million yen (compared with an operating income of 8 million yen for the same term in the previous year).
(2) Arcade Operations
(Units : Millions of Yen)
  3 months ended
June 30, 2016
3 months ended
June 30, 2017
Difference (%)
Net sales 2,157 2,245 4.1%
Operating income 107 128 18.8%
Operating margin 5.0% 5.7%
  1. a. In the Arcade Operations business, the Company made efforts to acquire new customers and secure repeat customers through user-oriented marketing. Examples include installing game machines that meet diverse customer needs, holding various events and conducting service day campaigns. At the same time, the Company worked to reduce arcade operating costs to improve profitability.
  2. b. In order to strengthen our position in the Chubu region, we opened a new store in the Aichi Prefecture, bringing the total number of stores to 37.
  3. c. The resulting net sales were 2,245 million yen (up 4.1% from the same term in the previous year) and operating income was 128 million yen (up 18.8% from the same term in the previous year).
(3) Amusement Equipments
(Units : Millions of Yen)
  3 months ended
June 30, 2016
3 months ended
June 30, 2017
Difference (%)
Net sales 1,662 1,396 (16.0%)
Operating income (61)  (229)
Operating margin
  1. a. In the Pachinko & Pachislo sub-segment, the Company launched the Phoenix Wright: Ace Attorney pachislo machine in a mixed market environment.
  2. b. In the Arcade Games Sales sub-segment, business was generally weak despite our efforts to promote repeat sales of existing products.
  3. c. The resulting net sales were 1,396 million yen (down 16.0% from the same term in the previous year). The Company recorded an operating loss of 229 million yen (compared with an operating loss of 61 million yen for the same term in the previous year).
(4) Other Businesses
(Units : Millions of Yen)
  3 months ended
June 30, 2016
3 months ended
June 30, 2017
Difference (%)
Net sales 366 415 13.2%
Operating income 126 184 46.1%
Operating margin 34.4% 44.3%

The net sales from Other Businesses, mainly consisting of royalty income from the licensing and sale of character merchandise, were 415 million yen (up 13.2% from the same term in the previous year) and operating income was 184 million yen (up 46.1% from the same term in the previous year).