Business Segments

  • Digital Contents / % of Net Sales 78.6% / Net Sales 119,841 million yen (up 22.1% from the previous year) / Operating Margin 49.9%Digital Contents / % of Net Sales 78.6% / Net Sales 119,841 million yen (up 22.1% from the previous year) / Operating Margin 49.9%

    This business develops and sells digital game content for consumer home video game and PC platforms. It also develops and manages Mobile Contents. Using our world-class development environment, we deliver high-quality content digitally to more than 230 countries and regions, resulting in long-term and continuous sales that underpin our robust profitability.

    FY2024 Financial Results

    • Net Sales/Operating Margins

      Chart:Net Sales/Operating Margin
    • Assets

      Chart:Assets/ROA

    Topics in FY2024

    •  Monster Hunter Wilds
      SMonster Hunter Wilds
    • Catalog title Resident Evil 4
      Resident Evil 4
    Outlook (Business Divisional Strategies and Projections)
    • Earnings Supplement (FY25/3 Results & FY26/3 Plan)

      PDF

  • Arcade Operations / % of Net Sales 12.3% / Net Sales 15,609 million yen (Up 25.8% from the previous year) / Operating Margin 7.9%Arcade Operations / % of Net Sales 12.3% / Net Sales 15,609 million yen (Up 25.8% from the previous year) / Operating Margin 7.9%

    We operate amusement facilities, primarily Plaza Capcom arcades, in Japan. These arcades are predominantly in large commercial complexes. We have diligently followed a scrap-and-build policy to maximize our efficiency in arcade operations, and have been hosting various events designed to attract families and younger customers.

    FY2024 Financial Results

    • Net Sales/Operating Margins

      Graph: Net sales/Operating Margin
    • Assets

      Graph: Assets/ROA

    Topics in FY2024

    • Capsule Lab Kobe Nankin-machi
      Capsule Lab Kobe Nankin-machi
    Outlook (Business Divisional Strategies and Projections)
    • Earnings Supplement (FY25/3 Results & FY26/3 Plan)

      PDF

    Related Article
  • Amusement Equipments / % of Net Sales 5.9% / Net Sales 9,020 million yen (Up 15.6% from the previous year) / Operating Margin 45.6%Amusement Equipments / % of Net Sales 5.9% / Net Sales 9,020 million yen (Up 15.6% from the previous year) / Operating Margin 45.6%

    This business utilizes the content from our home video games. We focus primarily on the development, manufacture and sales of software, frames and LCD devices for gaming machines.

    FY2024 Financial Results

    • Net Sales/Operating Margins

      Chart:Net Sales/Operating Margin
    • Assets

      Chart:Assets/ROA

    Topics in FY2024

    • Smart Slot Monster Hunter Rise
      Resident Evil 5
    Outlook (Business Divisional Strategies and Projections)
    • Earnings Supplement (FY25/3 Results & FY26/3 Plan)

      PDF

    Related Article
  • Other Businesses / % of Net Sales 2.8% / Net Sales 4,204 million yen (Down 3.5% from the previous year) / Operating Margin 21.0%Other Businesses / % of Net Sales 2.8% / Net Sales 4,204 million yen (Down 3.5% from the previous year) / Operating Margin 21.0%

    Based on our Single Content Multiple Usage strategy of leveraging game IP across different media, we pursue a variety of licensing business opportunities. In addition to adapting game content into movies, animated television programs, music CDs, character merchandise and other products as part of our licensing business, we are also devoting resources to our esports business.

    FY2024 Financial Results

    • Net Sales/Operating Margins

      Chart: Net Sales/Operating Margin
    • Assets

      Chart: Assets/ROA

    Topics in FY2024

    • CAPCOM CUP 11
      Capcom Cup 11
    Outlook (Business Divisional Strategies and Projections)
    • Earnings Supplement (FY25/3 Results & FY26/3 Plan)

      PDF

    Related Article