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Management Index

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(as of May 7, 2012)

The tables and graphs on this page show our sales, operating income and other aspects of performance over the previous years. Even though the home video game industry is highly volatile, our sales and earnings have been growing steadily.

Operating Results

Click on the articles to see the descriptions of the indexes.

  2008/3 2009/3 2010/3 2011/3 2012/3
Net Sales(Millions of yen) 83,097 91,878 66,837 97,716 82,065
Operating Income(Millions of yen) 13,121 14,618 5,587 14,295 12,318
Operating Income to Sales(%) 15.8 15.9 8.4 14.6 15.0
Net Income per Share(Millions of yen) 7,807 8,063 2,167 7,750 6,723
Net Income per Share(yen) 132.90 130.98 35.71 131.18 116.10
Annual Cash Dividends per Share(yen) 30.00 35.00 35.00 40.00 40.00

Net Sales

(Millions of yen)

Structural reforms enacted in the fiscal years that ended in March 2003 and 2004 set the stage for stable growth in sales starting in the fiscal year ended in March 2005. In prior years, there were big differences in sales from year to year depending on whether or not any products became major hits. By creating an efficient development structure primarily in the Consumer Online Games business, Capcom is able to release highly profitable popular titles each fiscal year. However, in the most recent fiscal year ended March 2012, net sales were down 16.0% from the previous fiscal year due to delays in the release of major titles and the backlash from the release of major titles in the previous year.

Explanation : Consolidated net sales being generated by businesses' operations
Criteria :Bigger, Smaller

Operating Income

(Millions of yen)

Structural reforms have enabled Capcom to sustain consistent growth in operating income. In the past, operating income varied greatly each year depending on the number of major hits, just as with sales. However, operating income started benefiting from structural reforms about two years after sales because a few years are normally required to develop new games. Starting in the fiscal year ended 2007, Capcom has been using a new game development framework to improve operating income by focusing activities on the most profitable titles. In the fiscal year ended 2012, operating income declined 13.8% on efficient cost management and the expansion of highly profitable online content.

Explanation : Consolidated operating income by businesses' operations
Criteria : Bigger, Smaller

Operating Income to Sales

(%)

Operating margin depends primarily on profitability of the Consumer Online Games business, which accounts for about 65% of net sales. There was steady increase in operating margin as well as operating income from the fiscal year ended March 2007 thanks to the establishment of the efficient developmental organization. In the fiscal year ended 2012, despite the large decline, efficient cost management and the expansion of online content resulted in an operating margin of 15.0%.

Explanation : An index for profitability of businesses' operations alone
Formula : Operating Profit / Net Sales*100
Criteria : Higher, Lower

Net Income

(Millions of yen)

In the fiscal years that ended in March 2003 and 2004, Capcom posted large net losses because of special losses. One cause was valuation losses on land, buildings and structures and losses from termination game development projects, both associated with structural reforms. In the fiscal year ended 2010, recorded a loss on restructuring in accordance with a drastic review of poorly performing businesses as a secondary structural reform to adequately respond to market volatility, resulting in a significant decrease in net income. Since the fiscal year ended 2011, this has been generally linked to the rise and fall of sales.

Explanation :Consolidated net income including extraordinary profit and loss
Formula :Operating Profit / Net Sales*100
Criteria : Bigger, Smaller

Net Income per Share

(yen)

Net income (loss) per share for the fiscal years ended March 2002 to 2009 generally reflected net income (loss) for each fiscal year, even though increase in the number of shares by the exercise of conversion rights of the convertible bonds had a slight influence on the result. For the fiscal years ended March 2003 to 2004, net income (loss) was in the red due to special losses on valuation actually stemming from structural reform, resulting in a significant decline in net income (loss) per share. Since the fiscal year ended 2010, acquisition of treasury stock has been generally linked to the rise and fall of net income.

Explanation : An index for assessing investment value per share
Formula : Net Income / (Number of Shares Issued - Treasury Stock)
Criteria : Bigger, Smaller

Annual Cash Dividends per Share

(yen)

Capcom has its fundamental dividend policy of providing a continued and stable dividend to the shareholders. In accordance with its policy, an annual dividend of 20 yen per share was paid from the fiscal year ended March 1998 to that ended March 2006. Cash dividend per share for the fiscal years ended March 2007 to 2008 was raised to 30 yen thanks to its stable revenue base brought by its structural reform. Moreover, we continued to incrementally increase dividend payments in line with earnings; from the fiscal year ended March 2009, the annual dividend was increased to 35 yen, and again up to 40 yen in the fiscal year ended March 2011.

Explanation : An annual dividend per share
Formula : Dividend / (Number of Shares Issued - Treasury Stock)
Criteria : Bigger, Smaller