Even in Japan, the big topic of discussion last year was eSports competitions featuring versus-style games. With eSports' inclusion as an official event at the 2022 Asian Games, and their being considered for inclusion as an official event at the 2024 Paris Olympics, the values we associate with games are beginning to shift drastically.
We at Capcom have been building eSports with our Street Fighter brand outside of Japan for the past 10 years, and now are committed to laying down the foundation to make this year "eSports Year One" within Japan. Drawing upon the markets we have already developed in the U.S. and Europe, we will move forward to promote eSports with the full force of our organization.
Also of note, last year it was uncovered that there has been widespread product quality data falsification at major Japanese manufacturers. This discovery deeply affected the operations of these companies and the brands they had developed over many long years.
We feel that the quality of our game software is a vital matter, and one with which our entire company must be involved.
As such, even more so than before, we will strive to create games that delight all of our customers by prioritizing their needs and thoroughly administering strict quality control; we will do this while carrying out market analyses and tightly coordinating our development and marketing departments.
We are committed to the continued production of games that compete at the global level, as one of the top runners in the evolving game industry.
We humbly ask our stakeholders for their continued support, as we pursue the creation of new value.
February 1, 2018
Chairman and Chief Executive Officer (CEO)