Based on a Single Content Multiple Usage strategy of developing game content for various media, we will pursue a variety of copyright-related business opportunities including publishing (walkthrough and strategy guides as well as game settings collections) and licensing (music CDs and licensed merchandise). Furthermore, we are concentrating on developing game content into movie and TV animation programs.
Capcom's strength is its ability to utilize its rich library of content across multiple mediums, reaping the benefits of the highly synergetic effects of consumer and online games. In particular, the brand value of our movie-related business has risen through extensive media exposure. This leads to greater sales of video game software and the long-term maintenance of content value, completing a virtuous sales cycle. These projects were implemented across all business segments, with each division involved in the launch of arcade games, mobile contents, walkthrough and strategy guides and character merchandise, as well as movies, TV animation, theatrical productions and other events in a variety of areas in connection with the release of our game software.
This fiscal year, in conjunction with the release of Monster Hunter X (Cross), we held "Monster Hunter Festa '16" in January 2016 in five cities across Japan. We also made efforts to appeal to existing users and acquire new fans through experience-based events including "Resident Evil The Escape 2" and "Monster Hunter The Real 2" conducted in collaboration with Universal Studios Japan at "Universal Cool Japan 2016" held in February 2016. We also continue appealing to non-game users through the Sengoku BASARA series TV animation and theatrical productions.
As a result, net sales were 2.043 billion yen (down 4.7% from the previous year) and operating income was 511 million yen (down 22.7%), reflecting the recognition of amortization expenses in line with our new R&D facility, which was responsible for declines in sales and profit.
Revenue Ranking of Japanese Game Contents
that Have Been Adapted into Hollywood Movies
|Title||Original writer company||Box-office revenue (worldwide)|
|RESIDENT EVIL: AFTERLIFE||Capcom||$296,221,663|
|RESIDENT EVIL: RETRIBUTION||Capcom||$240,159,255|
|RESIDENT EVIL: EXTINCTION||Capcom||$147,717,833|
|RESIDENT EVIL: APOCALYPSE||Capcom||$129,394,835|
|FINAL FANTASY: THE SPIRITS WITHIN||Square||$85,131,830|
|SUPER MARIO BROS.||Nintendo||$20,915,465|
|HOUSE OF THE DEAD||Sega||$13,818,181|
As of June 30, 2016 (Capcom figures)
List of Our Main Content that Has Been Adapted
into Movies and Theatrical Productions
|Street Fighter II||Aug. 1994||Movie|
|Street Fighter||Dec. 1994||Hollywood movie|
|Resident Evil||Mar. 2002||Hollywood movie|
|Resident Evil: Apocalypse||Sep. 2004||Hollywood movie|
|Resident Evil: Extinction||Nov. 2007||Hollywood movie|
|Resident Evil: Degeneration||Oct. 2008||CG movie|
|Resident Evil: Afterlife 3D||Sep. 2010||Hollywood movie|
|Sengoku BASARA –The Last Party–||Jun. 2011||Animated movie|
|Ace Attorney||Feb. 2012||Movie|
|Resident Evil: Retribution||Sep. 2012||Hollywood movie|
|Resident Evil: The Final Chapter||Dec. 2016||Hollywood movie|
|Street Fighter II V||Apr. 1995||TV animation|
|Mega Man Battle Network||Mar. 2002||TV animation|
|Sengoku BASARA||Apr. 2009||TV animation|
|Gyakuten Saiban: Sono "Shinjitsu", Igiari!||Apr. 2016||TV animation|
|Monster Hunter Stories RIDE ON||Oct. 2016||TV animation|
|Phoenix Wright: Ace Attorney –The Truth Comes Back to Life||Feb. 2009||Takarazuka Revue Company|
|Sengoku BASARA||Jul. 2009||Theatrical production|
|Phoenix Wright: Ace Attorney 2||Aug. 2009||Takarazuka Revue Company|
|Prosecutor Miles Edgeworth: Ace Attorney 3||Jan. 2013||Takarazuka Revue Company|
|Sengoku BASARA||Jun. 2013||Takarazuka Revue Company|
|Sengoku BASARA vs Devil May Cry||Aug. 2015||Theatrical production|
|BIOHAZARD THE STAGE||Oct. 2015||Theatrical production|
|Sengoku BASARA –MOONLIGHT PARTY–||Jul. 2012||TV drama|
Until now, Capcom has aggressively promoted the horizontal deployment of intellectual properties (contents) based on the Single Content Multiple Usage strategy. In Japan, TV animation "Gyakuten Saiban: Sono "Shinjitsu", Igiari!" will be broadcast in conjunction with the release of Ace Attorney 6. In line with the October 2016 release of Consumer game Monster Hunter Stories, the first Monster Hunter TV animation will be broadcast. In conjunction with the overseas release of RESIDENT EVIL 7 biohazard, the Hollywood movie "Resident Evil: The Final Chapter" will be released in Japan in December 2016, then globally in January 2017. We will endeavor to expand licensing earnings and improve brand value through movies and other media for a variety of other series.
As a result of these measures, the next fiscal year earnings forecast calls for net sales of 2 billion yen (down 2.1% from the previous year)and operating income of 200 million yen (down 60.9% from the previous year). The reason for the decline in profitability is the recognition of amortization expenses in line with our new R&D building.
|Business Activity Achievements PDF (PDF:2.33MB/6 pages)|