Latest version is available on the "Online Integrated Report 2018" top page.

Top page > Business Activity Achievements > Business Segments Highlights

Business Segments Highlights

Net sales

52,577 million yen

Operating margins

23.1%

Net sales/Operating margins

Graph:Net sales/Operating margins

Digital Contents

This business develops and sells package games and digital download content for the Consumer sub-segment. It also develops and manages Mobile Contents and PC Online Games.
Consumer games produce creative original content with a focus on action and adventure. Many of these million-seller titles are used for smartphone, tablet device and PC online games distributed worldwide in an attempt to maximize earnings.

Operating Results for This Fiscal Year

Consumer (Package + Digital Download Contents)
  • Monster Hunter X (Cross) surpassed initial projections to sell 3.3 million units
  • Resident Evil Revelations 2 was released last year and maintained brisk sales at 850,000 units
  • Street Fighter V sold 1.4 million units mainly overseas, falling short of sales projections
Mobile Contents
  • New app Monster Hunter Explore achieved more than 3 million downloads
  • Existing titles under the Capcom and Beeline brands continued to struggle amid a fiercely competitive environment
PC Online
  • Online game Monster Hunter Frontier G contributed to stability
  • Sales of the new online game Dragon's Dogma Online were firm
  • In China, Monster Hunter Online services were official launched

Main Products for This Fiscal Year (Output)

Images: Monster Hunter X (Cross)

Monster Hunter X (Cross)

The addition of new hunting techniques, hunting styles and other elements to the world and gameplay of the original series have proven popular, causing this spinoff title to surpass initial sales projections of 2.5 million units to sell 3.3 million units.

Images: Street Fighter V

Street Fighter V

The first title in this series to introduce cross-platform gameplay enabling players on PlayStation 4 and PCs to battle one another. Capcom plans to continuously update game content from the next fiscal year forward.

Net sales

9,056 million yen

Operating margins

7.7%

Net sales/Operating margins

Graph: Net sales/Operating margins

Arcade Operations

We operate "Plaza Capcom" amusement facilities in Japan. These arcades are predominantly in large commercial complexes and host various events designed to attract families and female customers. We have diligently followed a scrap-and-build policy to maximize our efficiency in arcade operations.

Operating Results for This Fiscal Year

  • We focused efforts on cultivating new customer segments, including free game experience tours for middle-aged and elderly persons, and the establishment of a timed rate structured play area for kids
  • Four arcades were opened, three unprofitable arcades were closed
  • Sales at existing arcades slumped at 96% of those in the previous year

Main Products for This Fiscal Year (Output)

Imeges:Capcom Café Imeges:Capcom Café

Capcom Café

In November 2015, we opened a themed restaurant enabling patrons to vicariously experience the world of Capcom games inside Aeon LakeTown kaze (Koshigaya, Saitama Prefecture). The restaurant offers food and beverages based on Capcom intellectual properties such as Monster Hunter and Resident Evil as well as the sale of limited-edition merchandise.

Net sales

13,343 million yen

Operating margins

21.1%

Net sales/Operating margins

グラフ:Net sales/Operating margins

Amusement Equipments

Here, we are engaged in two businesses based on the contents used for our home video games. The Pachinko & Pachislo (PS) business is involved in the development, manufacture and sales of frames and LCD devices for gaming machines as well as software. The Arcade Games Sales business develops, produces and sells arcade games for amusement facilities, creating synergy between businesses.

Operating Results for This Fiscal Year

  • The pachislo machine Resident Evil 6 sold 37,000 units
  • In the Arcade Games Sales sub-segment, new arcade game machine Luigi Mansion Arcade and new music game crossbeats REV struggled

Main Products for This Fiscal Year (Output)

Images: Pachislo Machine Resident Evil 6

Pachislo Machine Resident Evil 6

This new pachislo machine is part of the Resident Evil series, extremely popular in the home video game and pachislo machine markets. It incorporates Movision, a movable liquid crystal screen made popular by the Resident Evil 5 machine, while faithfully recreating the world of Resident Evil 6, both of which garnered fan support and lead to sales of 37,000 units, surpassing projections.

Net sales

2,144 million yen

Operating margins

30.8%

Net sales/Operating margins

Graph:Net sales/Operating margins

Other Businesses

Based on our Single Content Multiple Usage strategy of developing game content for various media, we pursue a variety of copyright-related business opportunities including publishing (walkthrough and strategy guides as well as game settings collections) and licensing (music CDs and licensed merchandise). Furthermore, we are concentrating on developing game content into movie and TV animation programs.

Operating Results for This Fiscal Year

  • Maximized earnings and strengthened brand power of proprietary content through execution of lateral development of integrated sales of games based on the Single Content Multiple Usage strategy
  • Held events contributing to maximizing sales of major titles Monster Hunter X (Cross) and Resident Evil-related titles

Main Products for This Fiscal Year (Output)

Image: Monster Hunter Festa'16

Monster Hunter Festa'16

In conjunction with the sales launch of core title Monster Hunter X (Cross), Monster Hunter Festa'16 was held in five locations across Japan in January 2016. 50,000 people came out for this event, which included the "Karioh Ketteisen" to determine Japan's top hunters and stage events featuring game developers.

PDF PDF Business Activity Achievements PDF (PDF:2.33MB/6 pages)

DOWNLOAD

  • digg

Online Integrated Report (Annual Report) Archives