CAPCOM Investor Relations

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Management Plan

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(as of November 9, 2017)

The environment surrounding the contents industry is constantly changing.
We aim to increase operating income each fiscal year through building up a stable earnings base for our medium-term business goals, going forward by accelerating specific initiatives for growth.

Mid-Term Plan

Increase operating income each year, due to stable earnings base.

For a sustainable growth:

  • Produce exciting, world-class content (IP)
  • Maximize earnings by leveraging our rich library of IP across multiple platforms and media

For our mid-term business goals:

  • We aim to increase operating income each fiscal year for five and ten years going forward through building up a stable earnings base.

Medium-Term Growth

Establishing both stable growth and processes for further growth

Medium-to Long-Term Growth Image

Growth Strategies

Growth strategies to achive midium-term plan

In response to the changing market environment, and to achieve our medium-term business goals, Capcom has outlined two major strategies for growth, which are: "Expand our Consumer business" and "Overhaul the Online Business".

Strategy 1

Expand our Consumer business

  • Regularly launch major titles in the global market
  • Strengthen downloads (full-game, additional contents, catalog titles)

Strategy 2

Overhaul our Online business

  • Build alliances while strengthening internal mobile development
  • Promote business alliances in Asia

Plans by Business Segments

FY2017 (Plan) Net sales
(Millions of yen)
Operating income
(Millions of yen)
Operating margin (%)
Digital Contents 650 137 21.1
Arcade Operations 100 7 7.0
Arcade Operations 155 38 24.5
Other Businesses 25 10 40.0
Total 930 145 15.6

Financial Result of FY ended March 2016

  • Net Sales: 87,170 million yen (13.2% UP from the previous fiscal year)
  • Operating Income: 13,650 million yen(13.5% UP from the previous fiscal year)
  • Net Income Attributable to Owners of the Parent: 8,879 million yen(14.6% UP from the previous fiscal year)
  • Operating Margins: 15.7%(0.1 point UP from the previous fiscal year)

In the year ended March 31, 2017, operating income grows for fourth consecutive fiscal year, with net sales of 87,170 million yen (up 13.2% from the previous fiscal year), operating income of 13,650 million yen (up 13.5% from the previous fiscal year), ordinary income was 12,589 million yen (up 10.9% from the previous fiscal year) and net income attributable to owners of the parent was 8,879 million yen (up 14.6% from the previous fiscal year).

Net sales

Image: Net sales

Operating income, Operating Margin

Image: Operating income, Operating Margin

Net income attributable to owners of the parent

Image: Net income attributable to owners of the parent

Primary Factors for Sales and Profit Growth

Factor 1: Launched major titles in Japan and overseas

Resident Evil 7 biohazard shipped 3.5 million units worldwide, Monster Hunter XX (Double Cross) shipped 1.7 million units

Factor 2: Diverse Revenue Capture via Top Brands

Resident Evil 4, 5, and 6 performed combined 2.8 million units sold

Digital downloads performed well on sales of back catalog

Factor 3: Monster Hunter Kyoryu Sensen to be a smash hit

Pachislo Machine Monster Hunter Kyoryu Sensen

Sold 37 thousand units due to synergy with home video games