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At Capcom Sound Team, we pursue high quality production.
Here we introduce the seven different roles within the team.
As game sound professionals, the Capcom Sound Team strives for originality and excellence in game audio production.

  • Composer

    This job involves creating music that adds color to the game and gives the emotional impact to the players.
    An important part of the role is also proposing effective musical direction that matches the game’s world and interactive developments, as well as designing the systems that play back the music.
    Using music production software to its fullest, the team sometimes records orchestras and many other instruments in order to maximize immersion and fully express the game’s atmosphere and worldbuilding.
    By combining creativity and technical skill, they enhance the game experience as a professional that blends Composer/Arranger/Director/Producer skills together.

  • Sound Designer

    Sound designers create and manage all the non-musical sound elements in the game.
    This includes a wide variety of sound effects, such as character and monster voices, gunshots and sword sounds, foley sounds like the rustling of clothes and footsteps, as well as environmental sounds such as wind and room tones. By bringing all of these elements together, they shape and enhance the game’s world design and immersion.
    Using all kinds of sounds found in daily life, they carefully layer and build each one of the sound effects, transforming silent spaces into believable and living worlds.

  • Sound Designer (Amusement Machines)

    This role involves creating and managing all audio used in amusement machines and pachinko machines.
    The work covers a broad range of responsibilities, including creating sound effects and music, recording voices, implementing audio into the machines, and supervising external partner companies.
    Another important responsibility is proposing sound direction and audio design tailored to the unique pacing, excitement, and anticipation found in slots. By collaborating closely with planners and programmers, the team creates more effective and engaging audio experiences.

  • Game Audio Mixer

    Their motto is: “We’ll do anything if it makes the sound better!” and “We deliver the final output of Capcom's Sound.”
    Game audio mixers are involved in nearly all of Capcom’s titles, handling the final mixing and mastering for music, sound effects, and dialogue used in cutscenes and gameplay.
    They lead the technical side achieving better game sound production, working together with sound creators to improve the sound quality while making full use of the playback capabilities of one of the industry’s top-class studios.
    Their work also extends into many other areas, such as mixing promotional videos and managing audio for game shows and events.

  • Sound Programmer

    Sound programmers build the algorithms and programs that bring the audio direction envisioned by composers and sound designers to life within the game itself.
    They also work on developing sound engines for the future of game audio and conduct advanced foundational technology research, enabling emotionally impactful and immersive sound experiences.

  • Sound Tools Programmer

    Sound tools programmers improve the efficiency of audio production work by developing tools and building workflows used by composers and sound designers.
    They contribute to sound development through a wide range of technologies, including creating applications that integrate with music production software and web services.

  • Production Manager

    Production managers primarily handle production scheduling and management for post-production areas in game development, including sound (music, sound effects, and voice) and localization. They are also responsible for management tasks such as contracts and negotiations with external outsourcing partners.
    In addition, they support promotional activities proposed by producers in the areas of sound and localization, taking on responsibilities that extend beyond development itself.
    In recent years, sound production and localization work have become increasingly complex and wide-ranging, with external negotiations and rights management growing in importance. Because of this, production managers play a major role in ensuring that development progresses smoothly, safely, and reliably.

Go to Capcom Recruitment Site