We will introduce you to our solid and high-level development facility for creating the highest quality game for the global market and our comfortable and pleasant work environment.
We have two motion capture studios and in-house motion actors under exclusive contracts. We also have sound studios as well as 3D scanning studios. Our staff from various sections work in unison for development by using these studios to their maximum.
Health Insurance /
Employee Pension Insurance /
Employment Insurance / Workers’ Accident Compensation Insurance, etc.
Birthday party / Club activity
(including soccer or volleyball)
Company dormitory and company housing rental system / Company cafeteria /
Massage room / Welfare facilities (corporate contract), etc.
Patent Reward System / Long Service Award System / Shareholding Association / Property Savings System, etc.
Capcom Juku / Shortened (Special) Work Hours System for workers raising children
We offer a variety of workstyle support unique to an entertainment company. One kind of support is Capcom Juku, which opened in April 2017. The childcare center offers monthly and temporary childcare as well as after-school care for kindergarten and elementary school students.
This is currently being used by our employees who raise children while working. Since other parents are coworkers, the service has been well-received for its sense of security and understanding of their work. The program includes not only childcare but also English conversation, rhythmic classes, and nutrition education with outside instructors.
I enjoy participating in some events open for parents and children. Various questions and casual participation in weekday events are strengths unique to the in-house childcare center.
Users can also interact with colleagues raising children and teachers and feel free to discuss and share their childcare concerns, allowing them to leave their children with a sense of security.
To realize a work environment with active participation of women, we not only introduce maternity and childcare leave and shorter working hour systems but also promote their use.
I enjoy both working and child-rearing as much as possible.
I joined Capcom in 2008 because I had played Devil May Cry 4 and would like to depict such background as expressed in the game. In my third year with this company, I received an excellent reputation both inside and outside the company by developing the background of Biohazard 6. While I enjoyed my job increasingly, I also experienced childbirth in 2015.
I was able to put my child in a nursery school near where I live, and since the foundation of Capcom Juku in 2017, it has become easier for other employees to do both work and child-rearing. Since my husband also works at Capcom, we both work shorter hours at a 50-50 pace. I took on assistant duties in various departments.
When I became accustomed to balancing work with childcare, I began to think that I wanted to be involved in work that “only I can do” rather than work that “some other people can do,” and I discussed this with my superior.
Since returning to my job, I have been a section leader.
My goal for the future is to improve the quality of all the tasks I am involved in while keeping a good balance between working and childcare.
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