{"id":52116,"date":"2025-12-25T09:00:00","date_gmt":"2025-12-25T00:00:00","guid":{"rendered":"https:\/\/www.capcom.co.jp\/ir\/?page_id=52116"},"modified":"2025-12-25T10:19:44","modified_gmt":"2025-12-25T01:19:44","slug":"education_04","status":"publish","type":"page","link":"https:\/\/www.capcom.co.jp\/ir\/english\/sustainability\/education\/education_04.html","title":{"rendered":"Educational Support Activities<span class=\"education\"> | Program Contents<\/span>"},"content":{"rendered":"\n<div class=\"c-navMenu is-sp\">\r\n\t<div class=\"categoryMenu\"><span class=\"menu\">MENU<span class=\"hm\"><span><\/span><span><\/span><span><\/span><\/span><\/span><\/div>\r\n\t<div class=\"c-navMenuCont\">\r\n\t\t<ul class=\"navMenuArea\">\r\n\t\t  <li><a href=\"\/ir\/english\/sustainability\/education.html\">Educational Support Activities Top<\/a><\/li>\r\n\t\t  <li><a href=\"\/ir\/english\/sustainability\/education\/education_04.html\">Program Contents<\/a><\/li>\r\n\t\t  <li><a href=\"\/ir\/english\/sustainability\/education\/education_01.html\">Upcoming Challenges<\/a><\/li>\r\n\t\t  <li><a href=\"\/ir\/english\/sustainability\/education\/education_02.html\">Efforts by Game Industry for Better Understanding<\/a><\/li>\r\n\t\t<\/ul>\r\n\t<\/div>\r\n\t<div class=\"categoryClose\"><span>Close<\/span><\/div>\r\n\t<div class=\"closeBtnWrap\"><\/div>\r\n<\/div>\n<div class=\"csrStyle\">\n<ul class=\"c-btnList p-csr-btnList\">\n<li class=\"c-btn is-back only-pc\">\n<a href=\"\/ir\/english\/sustainability\/education.html\" class=\"enButton\">Educational Support Activities Top<\/a>\n<\/li>\n<\/ul>\n\n<div class=\"p-education\"> \n<ul class=\"c-tabCatListPageLink\">\n<li class=\"is-current\">Program Content<\/li>\n<li><a href=\"\/ir\/english\/sustainability\/education\/education_01.html\">Our Goal\/<br>Upcoming Challenges<\/a><\/li>\n<li><a href=\"\/ir\/english\/sustainability\/education\/education_02.html\">Efforts by Game Industry<br>for Better Understanding<\/a><\/li>\n<\/ul>\n<\/div><!--\/p-education-->\n\n<div id=\"is-top\" class=\"c-ttl-middleBlock\">\n<h2 class=\"c-ttl-middle\">Program Content<\/h2>\n<div class=\"c-wysiwyg csr01-txt\">\n<p>Our program supports learning centered on the following two themes:<\/p>\n<\/div>\n<\/div>\n\n<div class=\"c-ttl-middleBlock\" id=\"anc01\">\n<h2 class=\"c-ttl-middle\">Career Education<\/h2>\n<h3 class=\"c-ttl-small\">What is work? \u2013 Games: from creation to distribution \u2013<\/h3>\n<h4 class=\"c-ttl-little is-black\">Learning about careers at a game company<\/h4>\n<div class=\"c-wysiwyg csr01-txt\">\n<p>Many children want to work in game development. In support of career education, this lesson introduces the role of game creator.<\/p>\n\t\n<p>In this lesson, we introduce various roles within the game creation process, including game planners, sound creators, designers, and programmers, along with the role of advertising\/promotion. In addition to talking about jobs, we explain how a career can be rewarding, enjoyable, and challenging. This lesson includes videos of our workplaces and interviews with Capcom employees.<\/p>\n<div class=\"csr03-photo-2col csr04-photo-2col\">\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_01.jpg\"><\/p>\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_02.jpg\"><\/p>\n<\/div>\n<\/div>\n\n<div class=\"c-wysiwyg\">\n<table class=\"is-shrink csr-table\">\n<tbody>\n<tr>\n<th width=\"25%\">Target<\/th>\n<td>Elementary (5th and 6th year) and junior high school students in Japan<\/td>\n<\/tr>\n<tr>\n<th>Length of the program\t<\/th>\n<td>Approximately 90 minutes<br>\n  *Upon request, it is possible to adjust the program to 50 minutes\n  <br>*We also offer a program that combines &quot;<a href=\"#anc03\">Game Literacy Education<\/a>&quot; into a 90-minute session. \n<\/td>\n<\/tr>\n<tr>\n<th>Program overview<\/th>\n<td>\u30fbThe Making of a Game<br>\n\u30fbJobs at Game Companies<br>\n\u30fbHow to Do a Good Job<br>\n\u30fbQuestion &amp; Answer Time<\/td>\n<\/tr>\n<tr>\n<th>Text<\/th>\n<td>\n<p>We use a presentation that follows the lesson program.<br>\n<\/p>\n<!--div class=\"csr03-photo-2col csr04-photo-2col csr04-photo-2col--2\">\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_03.png\"><\/p>\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_04.png\"><\/p>\n<\/div-->\n<\/td>\n<\/tr>\n<tr>\n<th>Terms and conditions\t<\/th>\n<td>\nThe program is available only in Japan<\/td>\n<\/tr>\n<tr>\n<th>Methods of the program<\/th>\n<td>On-site classes or company visits<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>\n<\/div>\n\n<div id=\"anc02\">\n<h3 class=\"c-ttl-small\">&quot;Mathematics used on the job at Capcom&quot;<\/h3>\n<h4 class=\"c-ttl-little is-black\">Learning about how mathematics is used in working at a game company<\/h4>\n<div class=\"c-wysiwyg csr01-txt\">\n<p>Launched in April, 2013, this lesson introduces how arithmetic and mathematics are applied in the workplace of game companies. The content is designed to help students realize that what they are studying now is not a waste&mdash;it will be useful in their future careers.<\/p>\n\t\n<p>In this program, we support career education and motivation building by having employees who work at our company solve problems based on the arithmetic and mathematics they actually use on the job, fostering familiarity with the subject matter via  a game-book style resource titled <em>The Workplace Guide to Arithmetic and Mathematics<\/em>.<\/p>\n<div class=\"csr03-photo-2col csr04-photo-2col\">\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_05.png\" height=\"218\"><\/p>\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_06.jpg\" height=\"218\"><\/p>\n<\/div>\n<\/div>\n<div class=\"c-wysiwyg csr01-txt\">\n<table class=\"is-shrink csr-table\">\n<tbody>\n<tr>\n<th width=\"25%\">Target<\/th>\n<td>Elementary (5th and 6th year) and junior high school students in Japan<\/td>\n<\/tr>\n<tr>\n<th>Length of the program\t<\/th>\n<td>\nElementary students: 45 minutes<br>\nJunior high school students: 50 minutes\n<\/td>\n<\/tr>\n<tr>\n<th>Program overview<\/th>\n<td>\u30fbHistory of the Game Industry and Capcom<br>\n\u30fbJobs at Game Companies<br>\n\u30fbMathematics Used at Work<br>\n\u30fbQuestion &amp; Answer Time<\/td>\n<\/tr>\n<tr>\n<th>Text<\/th>\n<td>\n<p>\u30fbWe will provide the workbook: <em>The Workplace Guide to Arithmetic and Mathematics<\/em><br> \n  \u30fbWe use a presentation that follows the lesson program.<\/p>\n<\/td>\n<\/tr>\n<tr>\n<th>Terms and conditions<\/th>\n<td>\nThe program is available only in Japan<\/td>\n<\/tr>\n<tr>\n<th>Methods of the program\t<\/th>\n<td>\nOn-site classes or company visits<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4 class=\"c-ttl-little is-black\">Goal of Career Education<\/h4>\n<p>This lesson introduces Capcom jobs and products, along with how the workers think about their jobs. Through this lesson, we hope that students can learn about why working at a game company is interesting and what rewards, enjoyment, and challenges come along with working in the game industry.<\/p>\n<p>Most people think that working at game companies is all about game creation. However, there are many types of jobs at game companies. It is through the cooperation of these different roles and functions that we are able to create amazing game experiences.<\/p>\n<p>In this lesson, we go beyond explaining jobs at Capcom, and show that within a company (and society) there are diverse people performing various jobs, each with their own motivations, working together toward a common goal. Through this cooperation, they create products that bring joy to many customers. By sharing this, we hope children realize that \u201ctheir current life is connected to their future,\u201d and provide an opportunity to develop a broader perspective on careers and the value of work.<\/p>\n<\/div>\n<\/div>\n\t\n<div id=\"anc03\">\n<div class=\"c-ttl-middleBlock\">\n<h2 class=\"c-ttl-middle\">Game Literacy Education<\/h2>\n<h3 class=\"c-ttl-little\">Thinking about the ideal way of enjoying games.<\/h3>\n<div class=\"c-wysiwyg csr01-txt\">\n<p>In this lesson, students learn about &quot;game literacy&quot;. This knowledge better allows students to use video games properly based on their own decisions.<\/p>\n<p>The lesson explains why games are fun and the differences between games and other forms of media and play. It also introduces tips such as \u201dhow to get better at limiting play time while still having fun,&#8221; providing learning opportunities to develop practical game literacy.<\/p>\n<div class=\"csr03-photo-2col csr04-photo-2col\">\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_08.png\"><\/p>\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_09.png\"><\/p>\n<\/div>\n<\/div>\n<div class=\"c-wysiwyg csr01-txt\">\n<table class=\"is-shrink csr-table csr04-table\">\n<tbody>\n<tr>\n<th width=\"25%\">Target<\/th>\n<td>Elementary (5th and 6th year) and junior high school students in Japan<\/td>\n<\/tr>\n<tr>\n<th>Length of the program<\/th>\n<td>\nApproximately 90 minutes<br>\n\u203bThe lesson also includes &#8220;<a href=\"#anc01\" class=\"csr-link\">Career Education<\/a>&#8220;.\n<\/td>\n<\/tr>\n<tr>\n<th>Program overview<\/th>\n<td>\u30fbThe Making of a Game (same as Career Education)<br>\n\u30fbJobs at Game Companies (same as Career Education)<br>\n\u30fbRethinking Game Time<br>\n\u30fbHow to Limit Play Time and Have Fun<br>\n\u30fbQuestion &amp; Answer Time\n<\/td>\n<\/tr>\n<tr>\n<th>Text<\/th>\n<td>\nWe use a presentation that follows the lesson program.\n<!--div class=\"csr03-photo-2col csr04-photo-2col csr04-photo-2col--2\">\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_03.png\"><\/p>\n<p class=\"fullWidth-img\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_education04_04.png\"><\/p>\n<\/div-->\n<\/td>\n<\/tr>\n<tr>\n<th>Terms and conditions\t<\/th>\n<td>\nThe program is available only in Japan<\/td>\n<\/tr>\n<tr>\n<th>Methods of the program<\/th>   \n<td>\nOn-site classes or company visits\n<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h4 class=\"c-ttl-little is-black\">Goals of Game Literacy Education<\/h4>\n<p>A &quot;game&quot; is something that creators and other employees at a game company pour their heart and soul into, striving to deliver joy to as many customers as possible. It is packed with ingenuity and creativity, mobilizing all their knowledge and technical skills to ensure players have fun.<\/p>\n\t\n<p>However, becoming too absorbed in games can lead to losing track of time, causing life to revolve around gaming, or encouraging solitary play that reduces communication with friends and family. This must be avoided.<\/p>\n\t\n<p>By sharing suggestions from our company as well as expert advice on topics such as setting appropriate play time within daily life and fostering communication with friends and family through games, we hope to help children learn how to manage their game play time wisely. We also aim to provide useful guidance for teachers and parents in supporting children\u2019s balanced lifestyles.<\/p>\n<\/div>\n<\/div>\n<\/div>\n\t\n<\/div>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Educational Support Activities Top Program Content Our Goal\/Upcoming Challenges Efforts by Game Industryfor Be [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":13099,"parent":52107,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"template\/csr_page.php","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-52116","page","type-page","status-publish","has-post-thumbnail","hentry"],"acf":[],"aioseo_notices":[],"lang":"english","translations":{"english":52116,"ja":52113},"pll_sync_post":[],"_links":{"self":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52116"}],"collection":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/comments?post=52116"}],"version-history":[{"count":2,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52116\/revisions"}],"predecessor-version":[{"id":52118,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52116\/revisions\/52118"}],"up":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52107"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media\/13099"}],"wp:attachment":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media?parent=52116"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}