{"id":52093,"date":"2025-12-25T09:00:12","date_gmt":"2025-12-25T00:00:12","guid":{"rendered":"https:\/\/www.capcom.co.jp\/ir\/?page_id=52093"},"modified":"2025-12-25T09:44:46","modified_gmt":"2025-12-25T00:44:46","slug":"initiatives_ex02","status":"publish","type":"page","link":"https:\/\/www.capcom.co.jp\/ir\/english\/sustainability\/initiatives_ex02.html","title":{"rendered":"Social Initiatives<span class=\"social\"> | Expo 2025 Osaka, Kansai, Japan Monster Hunter Bridge<\/span>"},"content":{"rendered":"\n<div class=\"csrStyle social_ini\">\n\t\n<ul class=\"c-tabCatListPageLink\">\n<li><a href=\"\/ir\/english\/sustainability\/initiatives_ex.html\">Touring Regional Areas from Osaka: Hosting<br>Capcom Creation<\/a><\/li>\n<li class=\"is-current\"><a href=\"\/ir\/english\/sustainability\/initiatives_ex02.html\"><em>Monster Hunter Bridge<\/em><br>Expo 2025 Osaka, Kansai, Japan<\/a><\/li>\n<\/ul><!--\/c-tabCatListPageLink-->\t\n\t\t\t\n\t\n<div class=\"expo_bridge mT60\" id=\"expo_bridge\">\n<div class=\"bgarea\">\t\n<div class=\"mainvs\">\n<img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_001.png\" alt=\"Monster Hunter Bridge Exhibited at Osaka Healthcare Pavilion, Expo 2025 Osaka, Kansai, Japan\" class=\"mv\">\n<\/div><!--\/mainvs-->\n\t\n<div class=\"titleBox\">\n<h2><span><em>Monster Hunter Bridge<\/em><\/span> Exhibited at<br>Osaka Healthcare Pavilion, <br class=\"is-sp\">Expo 2025 Osaka, Kansai, Japan<\/h2>\t\n\n<div class=\"c-wysiwyg lead mT25\">\n<p class=\"sbtitle\">The world\u2019s only content where dreams and reality become one<\/p>\n<p class=\"leadcont mT15\">We exhibited <em>Monster Hunter Bridge<\/em> at the Osaka Healthcare Pavilion\u2019s XD HALL during the Expo 2025 Osaka, Kansai, Japan, held from April 13 to October 13, 2025.<br>\nThis new, spectacular entertainment experience was born from the fusion of the pavilion\u2019s theme &quot;REBORN&quot; and the <em>Monster Hunter<\/em> series\u2019 wonder of nature, creatures, and the splendor of life, combined with cutting-edge technology.<br>\nIt provided visitors with an immersive experience into its grand world, featuring interactions with Felyne and incredible monster encounters, and was very well received.<\/p>\n<\/div>\t\n\t<\/div><!--\/\/titleBox-->\n\t\n\t\n<div class=\"bridge_comment\">\n<h3 class=\"comment_title\">Visitor comments<\/h3>\n\t\n<img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_006.png\" class=\"mitsumushi\">\n\n\t<ul class=\"comment mT_60\">\n<li class=\"message\">\n<div class=\"box tp100\">\n<p class=\"cont\">I was able to really feel the evolution of technology by interacting with characters through AR devices, alongside friends who shared the experience!<\/p>\n<p class=\"cont txtR\">(20s \/ China)<\/p>\n<\/div><!--\/message-->\t\t\n<\/li>\n<li class=\"photo tp50\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_002.png\" width=\"300\"> <\/li>\n<\/ul>\t\t\n\t\n<ul class=\"comment\">\n<li class=\"message\">\n<div class=\"box tp60\">\n<p class=\"cont\">The sound, the floor vibrations, the visuals&mdash;it all had such impact, like monsters were leaping right into reality! The immersion was incredible!<\/p>\n<p class=\"cont txtR\">(30s \/ Japan)<\/p>\n<\/div><!--\/message-->\t\t\n<\/li>\n<li class=\"photo\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_003.png\" width=\"300\"> <\/li>\n<\/ul>\n\t\n<ul class=\"comment\">\n<li class=\"message\">\n<div class=\"box tp60\">\n<p class=\"cont\">The feeling of stepping into the world of <em>Monster Hunter<\/em> was truly amazing&mdash;a special experience you can\u2019t get from the game.<\/p>\n<p class=\"cont txtR\">(30s \/ U.S.)<\/p>\n<\/div><!--\/message-->\t\t\n<\/li>\n<li class=\"photo\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_005.png\" width=\"300\"> <\/li>\n<\/ul>\n\t\n<ul class=\"comment\">\n<li class=\"message\">\n<div class=\"box tp40\">\n<p class=\"cont\">A life-sized Felyne came running to my feet and responded to my petting. When I crouched down to its height, we made eye contact&mdash;it was just too adorable.<\/p>\n<p class=\"cont txtR\">(20s \/ Japan)<\/p>\n<\/div><!--\/message-->\t\t\n<\/li>\n<li class=\"photo\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_004.png\" width=\"300\"> <\/li>\n<\/ul>\t\n\t\n<p class=\"mT15 txtR\" style=\"color:#fff;\">* Including comments from certain stakeholders<\/p>\n<\/div><!--\/bridge_comment\"-->\n\t\n<div class=\"comment02\">\n\t<img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_007.png\" alt=\"\u30a2\u30a4\u30eb\u30fc\" class=\"airou\">\n\t\n<div class=\"bridgecomment02 c-wysiwyg\">\n<div class=\"pmenber\">\n<div class=\"box\">\n<p class=\"sbtitle\">Capcom Project Member Comment<\/p>\n<p class=\"title\">Providing a one-of-a-kind experience where dreams and reality become one<\/p>\n<p class=\"name\"><span>Kaname Fujioka<\/span><br>\n  Director, Management Department,<br>Consumer Games Development Division 2<\/p>\n<p>My initial vision was an experience where games and reality seamlessly connect. My focus was on providing an interactive visual experience. To achieve this, beyond real-time image generation, a combination of elements was essential: AR devices for interacting with characters and immersing in the world, a 360-degree theater, floor vibrations, and spatial audio. Everything was trial and error, from selecting equipment from scratch to designing new devices. Yet, through the passionate challenges and dedicated efforts of the Bridge Team, we were able to complete this one-of-a-kind experience where dreams and reality become one.\t<\/p>\n<\/div>\n<\/div>\n\t<div class=\"plusbox\">+<\/div>\n\t\n<div class=\"chiji\">\n<div class=\"box\">\n<ul class=\"titleBox\">\n<li class=\"title\">\n<p class=\"sbtitle\">Osaka Governor\u2019s Comment<\/p>\n<p class=\"title\">An unparalleled entertainment experience found only here<\/p>\n<p class=\"name\"><span>Hirofumi Yoshimura<\/span><br>Governor of Osaka Prefecture<br>Chairperson, 2025 Japan International Exposition<br>Osaka Pavilion Promotion Committee<\/p>\n<\/li>\n<li class=\"photo\"><img decoding=\"async\" src=\"\/ir\/assets\/images\/sustainability\/img_social_bridge_008.png\"><\/li>\n<\/ul>\n\n<p class=\"mT20\">During the 184-day Expo 2025 Osaka, Kansai, Japan, the local Osaka community united industry, government, academia, and citizens to present the Osaka Healthcare Pavilion. Under the theme &quot;REBORN,&quot; we showcased Osaka\u2019s appeal through various exhibits and events focused on the perspectives of life and health.<br>\nAt <em>Monster Hunter Bridge<\/em>, an astounding entertainment experience available only here, we have welcomed a cumulative total of over 100,000 visitors.<br>\nWe sincerely thank you for your tremendous efforts in supporting the operation of our pavilion during this period. We wholeheartedly wish your company continued growth and success.<\/p>\n<\/div>\n<\/div><!--\/chiji-->\n<\/div><!--\/bridgecomment02-->\n<\/div><!--\/\/comment02-->\n<\/div>\t<!--\/\/bgarea-->\n<\/div>\t<!--\/\/expo_bridge-->\n\t\n<ul class=\"c-tabCatListPageLink  c-tabCatListPageLink-bottom\">\n<li><a href=\"\/ir\/english\/sustainability\/initiatives_ex.html\">Touring Regional Areas from Osaka: Hosting<br>Capcom Creation<\/a><\/li>\n<li class=\"is-current\"><a href=\"\/ir\/english\/sustainability\/initiatives_ex02.html\"><em>Monster Hunter Bridge<\/em><br>Expo 2025 Osaka, Kansai, Japan<\/a><\/li>\n<\/ul><!--\/c-tabCatListPageLink-->\t\n\t\n<\/div><!--\/\/csrStyle-->\n","protected":false},"excerpt":{"rendered":"<p>Touring Regional Areas from Osaka: HostingCapcom Creation Monster Hunter BridgeExpo 2025 Osaka, Kansai, Japan  [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":51989,"parent":52059,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"template\/csr_page.php","meta":{"_acf_changed":false,"footnotes":""},"class_list":["post-52093","page","type-page","status-publish","has-post-thumbnail","hentry"],"acf":[],"aioseo_notices":[],"lang":"english","translations":{"english":52093,"ja":51992},"pll_sync_post":[],"_links":{"self":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52093"}],"collection":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/comments?post=52093"}],"version-history":[{"count":3,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52093\/revisions"}],"predecessor-version":[{"id":52234,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52093\/revisions\/52234"}],"up":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/pages\/52059"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media\/51989"}],"wp:attachment":[{"href":"https:\/\/www.capcom.co.jp\/ir\/wp-json\/wp\/v2\/media?parent=52093"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}