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Capcom Educational Activities

Summary of lessons

Capcom provides lessons as follows.

Target Elementary school student or junior high school student
Methods
(1) Classes held at Capcom's
Osaka head office and Tokyo office
(2) Classes held at schools
Capcom sends instructors to conduct on-site classes at schools
Subjects Please choose the course content from below.
(1) Jobs at a video game company (career education) and skillful use of video games (game literacy)
(2) Jobs at a video game company (career education)
* The course content, (2), focuses on career education
Length of classes At Capcom: (1) or (2) takes 90 minutes
At schools: (1) or (2) takes 90 minutes
Terms and conditions
  • Please allocate at least 50 minutes for a Capcom class.
  • At least five students are required for a visit to a Capcom office and at least 20 students for a class held at a school.
  • We use a computer to conduct these classes. For classes at schools, please provide a projector, screen and other facilities to permit the use of computer-generated images.
  • Please note that Capcom is unable to meet some requests for lessons depending on the date and time.
Cost Lessons are provided at no cost. There is no need to pay for the instructor's travel expenses, the cost of materials and other items.
Example of a lesson held at a school

Takarabe-Kita Elementary School, Soo City, Kagoshima

Misaki Elementary School, Ako City, Hyogo

Naniwa Juvenile Training School, Ibaraki City, Osaka

Sakaine Elementary School, Kashiwa City, Chiba

Lessons Cover Two Subjects

Capcom lessons give students information about two subjects.

1. Jobs at a video game company (career education)

In this lesson, the instructor explains the jobs in each stage of the game creation process, including game planners, sound creators, designers, programmers and others, and the jobs associated with advertising and marketing activities for games. In addition to talking about jobs, instructors explain why a career at Capcom is rewarding, enjoyable and challenging. This subject includes pictures of workplaces and a question-and-answer session with the instructor.

2. How to use games properly (game literacy, life style guidance)

Students learn about "game literacy" at Capcom lessons. This knowledge better allows children to use video games skillfully based on their own decisions. The lesson examines why games are fun and the differences between games and other media and forms of enjoyment. Part of this lesson is a video of an interview with Professor Akira Sakamoto that includes suggestions on ways to enjoy video games. A professor at Ochanomizu University, Professor Sakamoto is a well-known expert in the field of children and video games. Overall, the class allows students to learn about specific methods for improving their literacy involving video games.

Capcom also distributes study materials for before and after each lesson to provide even more information. Please take advantage of this opportunity as well.

Each student who participates in a Capcom class receives a study pamphlet called "The Secrets of Video Games."