
Capcom provides lessons as follows.
| Target |
Elementary school student or junior high school student |
| Methods |
(1) Classes held at Capcom's
Osaka head office and Tokyo office
(2) Classes held at schools
Capcom sends instructors to conduct on-site classes at schools
|
| Subjects |
Please choose the course content from below.
(1) Jobs at a video game company (career education) and skillful use of video games (game literacy)
(2) Jobs at a video game company (career education)
* The course content, (2), focuses on career education |
| Length of classes |
At Capcom: (1) or (2) takes 90 minutes
At schools: (1) or (2) takes 90 minutes |
| Terms and conditions |
- Please allocate at least 50 minutes for a Capcom class.
- At least five students are required for a visit to a Capcom office and at least 20 students for a class held at a school.
- We use a computer to conduct these classes. For classes at schools, please provide a projector, screen and other facilities to permit the use of computer-generated images.
- Please note that Capcom is unable to meet some requests for lessons depending on the date and time.
|
| Cost |
Lessons are provided at no cost. There is no need to pay for the instructor's travel expenses, the cost of materials and other items. |

Takarabe-Kita Elementary School, Soo City, Kagoshima
On June 24, 2011, Capcom held a class at the Takarabe-Kita Elementary School in the city of Soo in Kagoshima prefecture. In addition to elementary students, junior high school students nearby were also invited.
Takarabe-Kita Elementary School is actively pursuing learning opportunities to the students in order to have them nurture their own dreams through various professional people.
Capcom conducted a program with emphasis on career education for the first time. The instructors used familiar games to explain to the 58 students who attended the class how the work people do at a game company and how they are satisfied with performing their works.
All students were very interested in the jobs in various Capcom departments and the atmosphere of workplaces. In one part of the class, students asked about what kind of skills are needed at a game company. Many students enthusiastically provided their ideas, helping to make this a lively and entertaining class from start to finish.
Misaki Elementary School, Ako City, Hyogo
On February 10, 2011, Capcom held a class for 140 fifth and sixth-grade students at Misaki Elementary School in the city of Ako in Hyogo prefecture.
One of the goals of this school is to teach students how to properly utilize games and other media. The school wants to give children the knowledge to benefit from various types of media by making decisions on their own. Capcom was invited to this school because its educational assistance programs for career education and the responsible enjoyment of games is a perfect match with this goal.
The class prompted many children to take another look at the time they spend playing games. Attending the Capcom lesson gave students an understanding of the right way to enjoy the games that have become such an important part of our lives now. This class was televised, too. Commentators on the program observed that it is impressive to see a game manufacturer conduct activities to make children aware that they should not spend too much time for playing games.
Naniwa Juvenile Training School, Ibaraki City, Osaka
On March 9, 2010, Capcom held a class for approximately 130 trainees at the Naniwa Juvenile Training School in the city of Ibaraki in Osaka prefecture.
Capcom was invited because this institution has the goal of fostering the development of young people who can lead lives with full of energy and vitality. These qualities are also vital to Capcom's creation of highly original games that are sold around the world. This was the first time that this school invited instructors from a game company.
Capcom accepted this request with the belief that discussing jobs at a game company would be an excellent opportunity to explain the importance of having a job and working as a member of society. The class was about 90 minutes long. Topics included an explanation of how games are created and the proper way to enjoy games after trainees leave the training school. Trainees asked many questions about the difficulties that game creators encounter when making new games and about the dedication of these creators to their jobs.
Sakaine Elementary School, Kashiwa City, Chiba
On February 26, 2009, Capcom held a class for sixth-grade students at Sakaine Elementary School in the city of Kashiwa in Chiba prefecture.
Sakaine Elementary School has a career education program as part of its comprehensive learning activities. Individuals from companies in many industries are invited to the school to talk about their jobs. Representing the video game industry, which is very popular among children, Capcom held a one-hour class for a group of 95 six-grade students. Subjects covered were jobs at a video game company and how to enjoy these games properly. Students listened intently to explanations of the responsibilities of game creators, the satisfaction provided by jobs at Capcom, and the importance of teamwork. Following the lesson, the students had many questions for the instructor.

Capcom lessons give students information about two subjects.

In this lesson, the instructor explains the jobs in each stage of the game creation process, including game planners, sound creators, designers, programmers and others, and the jobs associated with advertising and marketing activities for games. In addition to talking about jobs, instructors explain why a career at Capcom is rewarding, enjoyable and challenging. This subject includes pictures of workplaces and a question-and-answer session with the instructor.


Students learn about "game literacy" at Capcom lessons. This knowledge better allows children to use video games skillfully based on their own decisions. The lesson examines why games are fun and the differences between games and other media and forms of enjoyment. Part of this lesson is a video of an interview with Professor Akira Sakamoto that includes suggestions on ways to enjoy video games. A professor at Ochanomizu University, Professor Sakamoto is a well-known expert in the field of children and video games. Overall, the class allows students to learn about specific methods for improving their literacy involving video games.
Capcom also distributes study materials for before and after each lesson to provide even more information. Please take advantage of this opportunity as well.
Each student who participates in a Capcom class receives a study pamphlet called "The Secrets of Video Games."