(as of March 31, 2012)
This business segment develops and distributes games for mobile phones. In the high growth mobile content market, we are able to respond flexibly to advances in smart phones and tablet PCs with our own brand titles and licensed content from other companies, enabling us to expand earnings even further.

Market Trends
- With the worldwide adoption of smartphones and tablet devices, the market is experiencing rapid growth.
- The advent of App Stores and the establishment of other global platforms are opening up a whole new segment of game users in new regions such as the Middle East and Asia.
- Spawned from the popularity of social games with added friend communication functionality, a new light game user segment is emerging.

Capcom’s Strength
- The Beeline brand distributes social games for smartphones around the world in an attempt to capture the light user segment (women, families) rather than the traditional Capcom user.
- We will continue to develop popular series for mobile phones by making effective use of the content and expertise accumulated over years of consumer game development with the Capcom brand.
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© Peyo - 2010 - Licensed through Lafig Belgium- www.smurf.com.
All game code © 2011 Beeline Interactive, Inc. -

©CAPCOM 2011 developed by gloops
More detailed information
Business Divisional Strategies and Projections in FY2012 (PDF:2.27MB)
Business Divisional Strategies and Projections of 2nd Quarter in FY2012 (PDF:1.65MB)

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